This variant is a reference to Usagi Tsukino from the Japanese shōjo manga series, Sailor Moon. ![]() Meter Gain is also a useful stat to invest in to quickly charge her blockbusters and deal significant damage. Crit Rate is important to increase the chance of landing a critical hit which will inflict the opponent multiple stacks of WITHER and fill up her STAR POWER meter fully from her first Signature Ability. Stat Investment: As an offensive variant, Moonstruck will benefit from investment in ATK and Piercing to further increase her damage output.Marquee Ability: Moonstruck will benefit from RED SHIFT to further increase her damage output easily through subsequent uses of blockbusters and special moves.It is highly recommended to equip Moonstruck with multi-hit projectile special moves and blockbuster such as CRESCENT CUT, GRAVITY SLINGSHOT and SAGAN BEAM to fully make use of her Signature Ability and increasing the chance to get a critical hit.Without any other defensive attributes, it is best to use Moonstruck on the offense and keeping her secondary Signature Ability as a last resort. Furthermore, players can easily overcome her Signature Ability by constantly using OUTTAKES and eliminate her first. While Moonstruck can be used defensively by relying on her secondary Signature Ability, the unpredictable of the AI makes it difficult to consistently activate her abilities.Her adventures have made for popular figures in nationwide folktales, and a children's television adaptation of Annie and Sagan 's adventures was inevitable. Moonstruck is the only Annie variant with meter control which is invaluable as Annie specializes in long chain of combos which can quickly charge the opponent's blockbuster meter. Annie of the Stars (JP: / Hoshi no An/An ofu za Sutsu), or simply Annie for short, is a stage name for Annabella (JP: Anabera).This could potentially be devastating as it allows Moonstruck to continually refill her STAR POWER without much effort (possibly allowing for an semi-infinite STAR POWER) while preventing the opponent from using blockbusters to punish. Furthermore, Moonstruck can also inflict WITHER while gaining STAR POWER meter when landing a critical hit. Moonstruck is an offensive fighter with a Signature Ability that allows her to revive and heal teammates when activating STAR POWER, providing a supportive role for the team.The BUFF is removed when exiting STAR POWER. SA1 (NEW): Gain IMMUNITY, UNFLINCHING or INVINCIBLE for 9/12/15 seconds when activating STAR POWER.The permanent BUFF is removed when exiting STAR POWER. SA1 (OLD): Gain permanent IMMUNITY, UNFLINCHING or INVINCIBLE for 9/12/15 seconds when activating STAR POWER.This variant is a reference to Platinum the Trinity from the fighting game video series, BlazBlue with its caption being a reference to the song Three Times a Lady by the American soul group, The Commodores.Accuracy is another stat that is worth investing for Triple Threat to increase the chance for her secondary Signature Ability to reset timer of her BUFFS. Meter Gain is also a useful stat to invest in to quickly charge her blockbusters which can be used as part of combo chains. Stat Investment: When used offensively, Triple Threat will benefit from investment in ATK and Piercing to further increase her damage output.Hence, when used offensively RED SHIFT is the recommended Marquee Ability to further increase her damage output easily through subsequent uses of blockbusters and special moves. Marquee Ability: Triple Threat is best to be used offensively as players will have greater control on when to activate her Signature Ability.Triple Threat can also gain ENRAGE and UNFLINCHING through RE-ENTRY and NORTH KNUCKLE respectively. The timers of the BUFFS gained from support fighters can also be reset through her secondary Signature Ability, allowing Triple Threat a longer duration of IMMUNITY, HEAVY REGEN or HASTE.Furthermore, it is useful to remember that INVINCIBLE is a very rare BUFF whereas IMMUNITY can be gained through support fighters such as Surgeon General and Sketchy. INVINCIBLE and IMMUNITY are the two most useful BUFFS as it renders her immune to damage and DEBUFFS that can be inflicted through modifiers or catalysts.Players can easily switch between BUFFS by quickly activating and deactivating STAR POWER until the wanted BUFF is gained.With careful usage of her abilities, Triple Threat could potentially sustain her BUFFS long enough to be completely INVINCIBLE throughout the fight. These BUFFS can also be reset through the use of special moves through her secondary Signature Ability. These BUFFS are inherently defensive but given the unpredictability of the AI in activating STAR POWER, it is best to be used on the offense. Triple Threat is a fighter with a Signature Ability that grants her one of three BUFFS when activating STAR POWER.
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